
Career Growth
The glue and sidequests
Doing the type of work that's needed, but won't get you promoted
Life
Here’s what I’ve been thinking about for 3 months...
Brand
Attended my first Grace Hopper Celebration after 20 years in tech. I'm sharing tips on empowering women and non-binary folks in our field. Learn to craft your story, showcase your value, and use diverse skills to stand out.
Burnout
In this issue, I cover Grace Hopper Conference, burnout from RTO, and toxic teams
Doing the type of work that's needed, but won't get you promoted
Here’s what I’ve been thinking about for 3 months...
A new era on ways of working
84% of company leadership believe innovation is a high priority, but 94% of them are dissatisfied with the performance of the innovation. A great product and service is long-lasting, but how do we know the idea today will stick?
Celebrating two decades in design this February, I hope my story highlights the qualities that define not just successful designers, but individuals who thrive in an environment of constant change.
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Stories on building design, technology, and ourselves in the process
Navigating the challenges of a new team, I find myself caught in the crossfires of conflicting work styles, tackling issues of execution, culture, and politics.
Define yourself and target audience to communicate your unique value
Next generation of design work and being in a new team
A new era on ways of working
If you are starting a new project with a new stakeholder, a new job, or even a new team, what should you do in the first 30 days?
Closing the chapter of my first team
Authenticity demands imperfection and vulnerability
We are bold women.
Greetings from Seattle
I'm still here...
84% of company leadership believe innovation is a high priority, but 94% of them are dissatisfied with the performance of the innovation. A great product and service is long-lasting, but how do we know the idea today will stick?
I presented a talk called "How do you design innovation" at the University of Chicago and SAIC, focusing on customer-centric design and exploring Jobs-To-Be-Done. I aimed to cover this complex subject in less than 18 minutes.